Demo V1 Patch 1 Released + Patch Notes


Demo V1 Patch 1 Changelog:

  • fixed enemy knockback not resetting properly
  • added music to team builder
  • fixed issue where reserve character would revive themself under certain conditions
  • fixed being able to activate dododo inside of the cinematic
  • fixed projectiles persisting after impact
  • added a slight attack delay to Big Zombies to prevent charging and flopping simultaneously
  • added a visual indicator for allies, including hypnotized enemies
  • fixed teamdata bugging out when chosen main/chosen reserve was null
  • fixed switching characters while in the death animation
  • fixed hypnotized enemy buoy projectile breaking on itself
  • fixed Will's cinematic VFX breaking
  • fixed electricity VFX for maurice
  • unified Ogre Street allies typing with Speedwagon
  • made lock-on consistent between characters
  • added scaling for ultrawide (not 100% tested, please report any issues)
  • HOTFIX: 

Thank you all for the overwhelming support of the game's first release, please continue to give us your feedback so we can continue to improve the game and make it the best it can be! If you haven't already, feel free to join the discord to leave direct feedback and talk with the community!

Lastly, we'd like to share some upcoming features that are currently in the works, including but not limited to:

  • New characters
  • Upgrades and progression
  • Advanced team building features
  • Character type gimmicks
  • Alternate outfits and colors

Files

diamond-records-revival-win.zip 77 MB
Version 3 Jan 04, 2022

Get JJBA: Diamond Records Revival

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